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Interface Summary | |
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FSM | Interface of a finite state machine. |
FSMEnterEventSource | Interface of an FSMEnterEventSource. |
FSMEnterListener | A listener on FSMEnterEvent occurrences. |
FSMPreEnterEventSource | A source of FSMPreEnterEvents. |
FSMPreEnterListener | A listener that wants to be notified BEFORE the new state is entered. |
FSMPreTransitionEventSource | A source of PreTransitionEvents. |
FSMPreTransitionListener | A listener interface for FSMTransition events, but one that wishes to be notified BEFORE the transition is exposed to other threads. |
FSMTransitionEventSource | A source of TransitionEvents. |
FSMTransitionListener | A listener interface for FSMTransitionEvents. |
Stateful | Abstract representation of an object that has a state. |
StateMutable | Abstract representation of an object that has a state and this state can be set. |
TransitionTable | A Transition Table determines which transitions are legal. |
Class Summary | |
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AllowAllTransitionTable | A default transition table implementation that allows any transition without really checking anything. |
FSMEnterEvent | Events signalling the transition of the FSM to a new state. |
FSMImp | Implementation of a finite state machine. |
FSMTransitionEvent | Events signalling a transition of a FSM. |
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